Vampire

Vampires are a solitary race that lives in the Northern province of Vadrenfelle. With days that are short and a climate that's inhospitable for most races they are left alone behind the high walls of a city cut into the stone of the ice mountain.

Vampirism is a disease that is passed on via blood to blood, it grants the victim a slow metabolism, long life, inhuman strength, immunity to the cold and ability to survive without food for long periods of time. The exchange is an inability to handle sunlight for long periods of time, they wear heavy cloaks and cover their skin when they have to venture out during the daylight, they need blood to maintain their disease, should they go without it their bodies start to degrade and they become ill.

Female vampires are also unable to have children, instead many male vampires will take human wives for a time before turning them, their children always being born human and without the effects of vampirism.

The Right of Passage comes between the age of 30 and 40 for the sons and daughters of vampires, accepting or rejecting the disease. There are many rumours about what happens to those who reject the disease, including imprisonment in their mines to act as a blood source for their brethren.

Their society is one of cloak and dagger, hushed words and stern gazes, always attempting to display a civilized hand while the other is trying to stab their companions in the back. The only respect given without question is to the only remaining Sire in their city.

Vampires spare no love towards Elves, though their kingdoms are miles apart their hatred runs deep. There is no known reason for what started the feud but centuries of bad blood between them has recently come to a simmer, both of their cities devastated by The Creeping Plague and The Smouldering Mines.

Vampires are not common outside of Vadrenfelle, but often play politics with other countries, their interests most keenly lying in the Kingdom of Humans - Nordwehn, somewhat easily blending in with their kind and rumoured to pull strings from the inside on occasion.

See Also : Common Lore: IceForge Silver, Common Lore: Vadrenfelle and Vedre Hiraeth, Vadrenfelle, Drujveld

Racial Benefits

 * Resistant - With body temperatures so low and metabolisms so slow it's hard for disease to take a hold. You win on a tie.
 * Racial Strength - Their disease has benefited them as much as it has harmed them, Vampires receive a +1 Strength Modifier.

Racial Detriments

 * Sensitive - Vampires are sensitive to the suns rays and must keep their bodies covered when in direct sunlight. Should they linger with exposed skin [outside gloves, a hood, etc] they will take 1 Wound every 15 minutes.
 * The Hunger - Vampires require blood to survive, it does not have to be human, 1 small vial per 2 days suffices.

Costume Requirements
Vampires have sharp fangs, short or long, pale eyes [contacts aren't required but encouraged] and pale skin. They wear fine clothes, though often completing their outfits with large cloaks, facial covers and gloves, especially when travelling to avoid the suns harsh rays.